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Post by Deleted on Oct 16, 2015 20:43:32 GMT -5
hey, so in my mini profile it said I have 0 topics posted. Which is untrue. Does this pugin only pick up the topic after this pugin was installed?
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Owner/Founder
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Post by Teg on Oct 16, 2015 20:44:45 GMT -5
hey, so in my mini profile it said I have 0 topics posted. Which is untrue. Does this pugin only pick up the topic after this pugin was installed? Yes, it does. Unfortunately, there is no fix for that. We've asked and there's nothing that can be done.
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Chief Deflumuxer
My dear sweet Millie, may she play peacefully over on Rainbow Bridge
"It's gonna take love and a light to save us all"
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Post by Azayles on Oct 16, 2015 20:49:44 GMT -5
These sorts of plugins don't work retrospectively ("before the fact") for the simple reason they can't. Threads aren't counted for each user, not even at the server level, so there's no variable anywhere for the plugin to read and paste onto your profile. What the plugin needs to do is store a number in a userkey each time you post a new thread, and count THAT variable instead. But because it does this, creating a new variable when the plugin is installed, it can only count threads from then on. I've looked, too, and there's no way to "seed" the userkey variable with an initial number
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Post by Deleted on Oct 16, 2015 20:50:52 GMT -5
Ohh okay guys, thanks
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Chief Deflumuxer
My dear sweet Millie, may she play peacefully over on Rainbow Bridge
"It's gonna take love and a light to save us all"
Posts: 233
Threads:
Likes: 120
Member is Offline
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Post by Azayles on Oct 16, 2015 20:51:42 GMT -5
No worries!
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Chief Deflumuxer
My dear sweet Millie, may she play peacefully over on Rainbow Bridge
"It's gonna take love and a light to save us all"
Posts: 233
Threads:
Likes: 120
Member is Offline
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Post by Azayles on Oct 21, 2015 6:36:24 GMT -5
...I may have a way of seeding the thread count for each member It doesn't seed the variable in the plugin, that's not possible. What I can do is add a staff editable/visible custom control which accepts a number. Someone (I don't mind doing this) goes through the threads of each member that joined *prior* to the plugin being installed, counts the threads made before the plugin was installed, then adds this number to that member's custom control. Next, some code takes this number, adds it to the number the thread counter plugin spits out, and displays the result, instead of displaying the straight plugin output.
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